STAR WARS™: KOTOR II
- 1.78K
- 4.2
- Installs
- 50.00K
- Price
- $14.99


Screenshots








Analysis by Reviewed
I look at STAR WARS™: KOTOR II as a story-led role-playing game that asks for your attention more than quick reactions. Its mobile format makes it possible to return to a sprawling Star Wars adventure in short visits, but the best experience comes when you have time to read conversations, weigh choices, and think through combat. That makes it a distinctive fit for players who enjoy taking part in a character’s story rather than simply rushing from one fight to the next.
Reading the story and finding your way
Much of the game’s appeal comes through dialogue: your responses shape how the journey feels and invite you to consider what kind of person the Jedi Exile is becoming. I’d recommend playing somewhere you can focus on the text and conversations. If you tend to skip dialogue or want a plot that is easy to follow in a few seconds, the slow, choice-heavy rhythm may feel like work rather than a reward. For me, that deliberate pace is part of what separates this adventure from action games that put moment-to-moment combat first.
The interface has to serve both exploration and detailed role-playing decisions on a phone or tablet, so it is worth giving yourself time to get comfortable with its touch controls. I would not assume that every screen will feel as effortless as a simple mobile game. A larger display can make extended reading and checking character choices more comfortable, while a quick session on a small phone is better suited to a familiar section than to learning several systems at once. The story rewards attention, so pausing to read before choosing is more useful than tapping through just to keep moving.
Playing in different settings
The turn-based combat gives you room to plan rather than demanding the instant reflexes of a real-time action game. That can suit players who prefer considered decisions, though it does not remove every physical or sensory barrier: touch interaction still asks you to operate the device, and long stretches of dialogue and play can be tiring. I’d choose a quiet, comfortable setting when possible, especially for a first session, and take breaks when the screen or sustained concentration starts to wear on you. The mobile format is convenient, but it does not automatically make a long role-playing game easy to use in every situation.
For an everyday example, I could see myself playing a short stretch during a quiet evening, stopping after a conversation or encounter, and returning when I had enough time to follow the next section. That works better than trying to make progress while distracted or in a noisy place where important dialogue is easy to miss. If you want something for a brief commute with constant interruptions, a bite-sized adventure may be a better match. If you want a substantial narrative to revisit at your own pace, this format is much more appealing.
The Galaxy Awaits
Remember those times when you imagined wielding a lightsaber or using the Force to move objects without touching them? Well, STAR WARS™: KOTOR II brings all those dreams to life. The game kicks off five years after the events of the first installment. You find yourself in the shoes of a Jedi Exile, navigating the galaxy to reconnect with the Force. The story is rich and filled with unexpected twists, making every choice feel significant. You’ll find yourself questioning your decisions, wondering if you’re truly walking the path of the light side or succumbing to the dark side.
Immersive Gameplay
One of the most striking features of STAR WARS™: KOTOR II is its deep, immersive gameplay. The combat system, although turn-based, feels dynamic and engaging. You get to customize your character’s abilities extensively, which means you can tailor your Jedi or Sith to suit your playstyle. Whether you prefer to be a master of stealth, a powerful Force user, or a lightsaber-wielding warrior, the game has you covered.
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For a first playthrough, I’d avoid treating character choices as a puzzle with one correct answer. Pick a style that sounds fun, then pay attention to the kinds of encounters that make you pause; that is a practical clue about which abilities you might want to develop. The turn-based structure also makes it easier to think through a difficult fight than an action game would, but it still rewards learning how your chosen approach works. If you prefer immediate, hands-on combat, that measured pace may be a drawback rather than a benefit.
The dialogue system also deserves a shout-out. It’s like having a conversation with your favorite Star Wars characters, only this time, you’re part of the story. Your responses can change the course of the narrative, adding layers of replayability.
That replay value is most appealing if you genuinely want to explore different role-playing choices, not if you expect every later run to feel entirely new. I’d take time with conversations instead of trying to guess which answer is “best”: responding in character makes the consequences more interesting, and it keeps the journey from becoming a checklist. Compared with lighter adventure games, this one asks for more patience and investment; compared with a conventional action RPG, its appeal leans more toward dialogue and deliberate turns than constant movement.
Graphics and Soundtrack: A Classic Touch
The graphics might not be the most cutting-edge by today’s standards, but they definitely capture the essence of the Star Wars universe. Playing on a mobile device, the visual experience is surprisingly smooth. The soundtrack, composed by Mark Griskey, is nothing short of spectacular. It complements the game perfectly, immersing you in the Star Wars atmosphere with every note.
Its presentation is best judged as a classic role-playing game adapted for a handheld screen, not as a showcase for modern mobile visuals. The art and music help establish the mood, while the older look is an easy trade-off for players who care more about the story and character decisions. If crisp contemporary graphics are your main reason for choosing a game, I’d look elsewhere; if atmosphere and a long-form Star Wars tale matter more, the presentation still has a clear purpose.
STAR WARS™: KOTOR II doesn’t just rely on nostalgia; it stands on its own as a phenomenal RPG. The mobile version has been optimized to work seamlessly with touch controls, making it accessible and enjoyable wherever you are. Whether you’re a long-time fan or a newcomer, this game offers an adventure that’s hard to resist. Get ready to lose yourself in a galaxy filled with intrigue, danger, and the eternal struggle between the light and dark sides of the Force.
For practical context, this is an adventure game from Aspyr Media, Inc. The Android release arrived on December 18, 2020, and version 2.0.4 supports Android 6.0 and later. It costs $14.99, so I’d treat it as a paid, substantial game rather than a casual download to sample for a few minutes. The Teen age rating is another useful consideration if you are choosing a game for a younger player.
The audience response is positive overall, with an average rating of 4.2 from around 5,500 ratings; there are roughly 1,800 written reviews, and the game has passed 50,000 installs. Those figures suggest a committed audience, but they do not tell you whether its older presentation, touch-based play, or slower pace will suit your own habits. I’d weigh the cost against how much you enjoy dialogue-rich RPGs, not just against its Star Wars setting.
In conclusion, if you’re looking for a game that combines a compelling story, strategic gameplay, and the magic of the Star Wars universe, STAR WARS™: KOTOR II is a must-have on your device. May the Force be with you on this epic journey!
Who I’d recommend it to
I’d point this toward Star Wars fans who want to inhabit a role, as well as RPG players who like dialogue choices, character development, and turn-based encounters. Newcomers can follow the Jedi Exile’s journey, though familiarity with the first game may make some context more meaningful. I’d skip it if you mainly want quick action, short levels, modern-looking graphics, or a game that works well while your attention is constantly divided. The $14.99 price is easier to justify when you know you enjoy this kind of slow-burn adventure.
It is also a stronger fit for someone who likes to make deliberate decisions without needing to memorize every detail on a first pass. You can let the character develop through choices that feel natural to you, rather than following a guide or trying to optimize every conversation. That approach makes the story feel personal, but it does mean you should be comfortable with uncertainty: choices are part of the experience, and not every moment needs to be solved before you move on.
If you are deciding whether this can fit into a busy day, I’d think in terms of manageable stopping points rather than expecting a complete story beat in every spare minute. A quiet break at home gives you room to read and consider dialogue; a noisy lunch line or a ride with frequent interruptions is less suitable. The game can be revisited in small portions, but its narrative is easier to enjoy when you remember what was happening and why a choice mattered.
A thoughtful fit, with real limits
There is no single play style that makes this a perfect choice for everyone. Turn-based battles reduce pressure on reflexes, and being able to pause between story sections can help someone who prefers shorter sessions. At the same time, reading-heavy play and touch interaction can be uncomfortable for some people, and the game’s mobile format does not by itself solve those needs. I’d test the controls early and play in a setting where you can see the screen comfortably. For players who need more accessible input options or very brief, interruption-proof sessions, a different game may be the kinder choice.
For a player with limited time, a useful habit is to stop at a natural pause—after a conversation or encounter—rather than setting out to clear a large stretch. Before putting the phone down, take a moment to notice the current story situation and the decision you are considering. That small mental bookmark can make it easier to return without feeling lost. It is not a substitute for a quick, self-contained game, but it makes a long campaign less demanding to fit around ordinary routines.
The controls deserve an honest trial before you settle in for a long session. If selecting options or moving through a scene feels awkward on your device, that friction is likely to matter more as the hours pass. I would start with a short play session and see whether the text is comfortable to follow and whether touch interaction feels manageable in your usual posture. For someone who relies on a particular input method or needs highly adjustable presentation, I would not assume this mobile port will meet that need; a game with more suitable controls would be a better choice.
It is worth separating “less dependent on reflexes” from “easy for every player.” The measured battles can be less stressful than a real-time fight, but the reading, attention, and device handling remain central. Bright surroundings, a small screen, or frequent interruptions can make the experience harder even when the game itself is not asking for fast reactions. I get the most from it when I can settle in, adjust how I hold the device, and give dialogue the attention it deserves.
My verdict
What keeps me recommending it is the way it lets you shape a Star Wars role-playing story through both conversation and combat. What keeps me from calling it an easy recommendation for everyone is the commitment it asks for: focused reading, patience with a classic presentation, and comfort using touch controls. If those trade-offs suit you, this is a rewarding adventure to take slowly. If they do not, choosing a faster or more flexible game is a sensible decision, not a missed obligation.
Among mobile adventure games, I would choose this over a short, linear title when I want character decisions and a campaign that gives me room to settle into its world. I would choose a lighter game when I have only a few distracted minutes, and a modern action-focused RPG when responsive combat or current-looking visuals matter most. Its distinctive strength is the combination of Star Wars role-playing and dialogue-led choices; its main cost is the attention those strengths demand.
My practical recommendation is to buy it when you are in the mood for a substantial, thoughtful RPG, not simply because you want something to fill every idle moment. The price makes more sense if you expect to enjoy the story and return to it over time. If you are uncertain, ask yourself whether reading conversations and shaping a character sounds enjoyable even when progress is slow. If the answer is yes, the game has a clear audience in you; if you want speed and instant payoff, I’d save your money for another kind of adventure.
For a younger player, I would consider both the Teen rating and their comfort with a story built around conflict and consequential choices, rather than judging suitability from the Star Wars setting alone. For a first-time player, I would not insist on having played the earlier game before starting, but I would expect that some references and emotional context may land differently. Either way, taking the story at your own pace is more satisfying than treating it as homework to catch up on.
Overall, I find this a worthwhile mobile option for readers, role-players, and Star Wars fans who want a thoughtful journey more than a stream of quick action. It is not the most convenient choice for every place, body, or schedule, and that matters as much as its strengths. If you can give it a comfortable screen, patient attention, and a little room to think, I’d be glad to recommend spending time with it.
STAR WARS™: KOTOR II Frequently Asked Questions
What age rating does STAR WARS™: KOTOR II have?
STAR WARS™: KOTOR II is rated Teen, so it may be a better fit for teenage players and adults than for younger children. The game’s story includes conflict, combat, and moral choices as part of its Star Wars adventure. Parents can use the Teen rating as a guide when deciding whether its themes and gameplay are suitable for a particular player.
How much does STAR WARS™: KOTOR II cost, and is it a full game?
STAR WARS™: KOTOR II costs $14.99 and is sold as a premium game. That means you pay upfront rather than relying on an advertised free download with optional purchases. The purchase gives you access to the adventure, which centers on its story, characters, exploration, and combat. If you prefer to know the cost before installing, this is a paid title.
What is STAR WARS™: KOTOR II about?
STAR WARS™: KOTOR II, also known as Star Wars: Knights of the Old Republic II - The Sith Lords, is a role-playing game that puts players in the shoes of a Jedi Knight in a galaxy far, far away. The game continues the storyline of the original KOTOR, where players must navigate through complex moral choices, engage in strategic combat, and explore a richly detailed universe. It offers an immersive Star Wars experience filled with intriguing characters and a gripping narrative.
Is STAR WARS™: KOTOR II compatible with my device?
STAR WARS™: KOTOR II is available for both Android and iOS platforms. However, it requires a device with decent processing power and sufficient storage space, as the game contains high-quality graphics and extensive gameplay features. It is recommended to check the app store for specific device compatibility requirements and ensure your device meets those before downloading. On Android, the minimum operating-system requirement is version 6.0, so check your device settings before purchasing.
Does STAR WARS™: KOTOR II have in-app purchases?
No, STAR WARS™: KOTOR II does not feature in-app purchases. The game is a premium title, meaning you purchase it upfront for a one-time fee. Once downloaded, you gain full access to the entire game without any additional costs or microtransactions, allowing for a complete and uninterrupted gaming experience.
Pros
- Expansive and engaging storyline.
- Rich character development.
- Immersive Star Wars universe.
- Strategic combat system.
- Extensive replayability value.
Cons
- Outdated graphics and interface.
- Occasional game glitches.
- Limited multiplayer options.
- Requires substantial storage space.
- Steep learning curve for new players.


- Category
- Adventure
- Version
- 2.0.4












